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Render

pre 1.18

Node Data

Display name

Render

Internal name

Node_FLIP_Render

Inheritances

Node_FLIP_Render

Inputs

surface

Fluid Particle

Domain

fdomain

Domain

int

Update Step

Rendering

enum

Render Type

float

Particle Size

int

Segments

float

Thickness

bool

Draw Obstracles

range

Alpha

Effect

gradient

Color Over Velocity

range

Velocity Map

range

Lifespan

Post Processing

bool

Additive

bool

Threshold

slider

Merge Threshold

Outputs

surface

Rendered


Render fluid domain to a texture.



Properties


Rendering
Render TypeWhere to render the particle as fluid drop or line.
Particle SizeOverride particle draw radius.
Draw ObstraclesWhether to draw the obstracles.
AlphaTransparency range of the fluid.
Effect
Color Over VelocityColor the fluid based on its velocity.
Velocity MapSet the velocity map to color the fluid.
LifespanHow long the fluid will be visible for.
Effect > Post Processing
AdditiveSet particle blending mode to additive.
Merge ThresholdMerge particles that are close to each other.



Commit History


1.16.2
  • Introduced

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